Kavel1.0.35 - App Store

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Publisher Description

Kavel is your new crush. A match made in heaven. Be swiped off your feet and let the pieces fall where they may!

GAMEPLAY
Kavel is an accessible puzzle arcade game. Tetrominos from classic block games and the possibility space of your favorite match-3 obsession make this a fresh new puzzle experience.

Rotate and drag the Tetromino to place it onto the puzzle grid. Watch the score rack up and the board adapt. An endless possibility space where you can test your mettle.

Attempt for the highest score among your friends or attempt the challenge of the long list of achievements. There's something here for everyone.

THREE SEPARATE GAME MODES

*CASUAL MODE - Take your time, plan your strategies and execute at your own pace. The next 50 shapes are yours to command.

*FRENZY MODE - The pressure is on! The next 90 seconds are a frantic mad dash straight to the top of score mountain. No time to think, only to rise to the challenge.

*ZEN MODE - Feeling the stress of the day? Is the weather getting you down? Boring meeting? This is where you zone out. There is no end, no obligations, this is digital bubble wrap.

FRESH BUT FAMILIAR
Kavel is a game that seems familiar but is in fact a truly unique and fresh experience. New gameplay ideas to challenge you with some of the play elements that you already know. Let yourself be surprised.

DESIGNED FOR LONGEVITY
Easy to play, hard to master. A layered score system, designed to engage you time after time as you learn the subtleties of storming the leaderboards.

ACHIEVEMENTS AND LEADERBOARDS
Full integration of achievements and leaderboards. Carefully designed achievements to playfully teach and surprise you. Approaching play from new perspectives.

BEAUTIFUL COLOR PALETTES
Style Kavel the way you like, all themes are created and perfected for an optimal play experience. Dip your finger in the paint and let's go!

PLAYFUL DESIGN
Minimal design language for optimal play experience. Instantly take in the board and the shapes for split second decisions.

BESPOKE AUDIO
A fun and lively audio experience that really pops. With music specially composed for Kavel to support the game's varied modes.

OPTIMIZED
Runs smoothly on every device.

COLORBLIND-FRIENDLY
The game does not rely on color and is playable with any form of color blindness. Further includes a colorpalette optimised for any form of color blindness.

Version History The app icon now more accurately represents the game. 1.0.35 Jul 13 -Korean font now displaying correctly
-Time remaining text in Frenzy mode in Korean is now correct (was a erroneous placeholder string)
-Copyright 2026 1.0.34 Jun 28 Kavel is BACK! Better than ever.
-Fully up to date with latest tech.
-Newly integrated GameKit for Leaderboards and Achievements to comply with Apple.
-New languages: French and Korean. 1.0.31 Mar 12 IMPROVEMENTS
-Tile dropping behavior is changed to reduce overlap and visual glitches.
-Distortion effect is tweaked to be more equal across different resolutions and aspect ratios.
-UI Improvements.

BUG FIXES
-Score in Continue screen not displaying with the correct formatting.
-Score shapes in tutorial are displaying wrong (outline that shouldn't be there). 1.0.16 11/13/2020 SAVE AND CONTINUE
-When you leave a game of casual or frenzy, the game will now automatically save the state so that you can continue on later. The continue UI will show up if there is a saved game available. Casual and frenzy are saved separately so you can have two ongoing games at once.

LOCALLY SAVED SCORES
-For those players who don't want to rely on game center to save their scores. Scores are now also saved locally. For now the best/highest score is shown in the in-game UI. In the future his data will be used for a more elaborate score review UI.

NEW COLOR PALETTES
-Buried Skull
-Town Crier
-Vista Cruiser
-App Unwrap
-Jay Walk

IMPROVEMENTS
-Score VFX stay on screen a little longer.
-High Score is shown in the in-game UI to clearly state what you need to beat. If online scores can't be retrieved, local high score will be used (these can potentially be different).

BUG FIXES
-Vignette color doesn't match with dark color palettes. Dark color palettes now have their own separate vignette color. 1.0.15 10/05/2020 BOMB OUTLINES
-A setting to toggle outlines on bombs. Making them easier to spot and hint at multi-color matching.

NEW COLOR PALETTES
-Night Vision (Colorblind Noir)
-Aero Dynamic
-Dinosaur Egg

IMPROVEMENTS
-Updated the last board of the tutorial for a better teaching moment.
-Colorblind palette colors are now swapped to different shapes for a more optimal contrast.
-Dark Colorblind palette added: Night Vision.
-Achievements and Leaderboard buttons now have icons and look like proper buttons.
-Visual tweaks to make shapes and bombs easier to distinguish.
-Performance improvements to shape shaders.
-Kavel color palette had slight tweaks to green and yellow for improved contrast.
-Updated About page.

BUG FIXES
-Next up no longer can appear on the main menu screen after a quick exit on any game mode.
-Jelly shape style no longer appears in UI during play. 1.0.14 09/12/2020 DARK PALETTES

-Three new color palettes with dark background:
--Kavel Noir
--Tokyo Drift
--Power Play
-UI is completely responsive to dark mode palettes.
-Should help reduce eye strain in dark environments.

IMPROVEMENTS
-Sound Effect plays when Tetromino snaps to shapes on the board.
-Sound Fx toggle now also toggles UI sounds.
-Support for randomized playing of SoundCues for a single call.
-Added Languages to app data to accurately represent available languages on the App store.
-Changed order of screen feedback messages. Score renders first and can be be occluded by other messages.

BUG FIXES
-Board is now properly set up after pressing "try again". Previously not using the correct state of the randomizing algorithm.
-Game now gracefully handles incoming notifications by moving the Tetromino when the game is paused. Previously had a chance to completely lose Tetromino and had to start over. (Hard to test all cases but fairly confident) 1.0.13 08/24/2020 Fixed bug: Missing Achievements.
Fixed bug: Japanese font rendering for large text.
Default settings now set to lowest impact on performance (Screen Effects: None, Shape Style: Sharp) 1.0.12 08/16/2020 1.0.11 08/13/2020



About Kavel

Kavel is a paid app for iOS published in the Other list of apps, part of Network & Internet.

The company that develops Kavel is Jerry Verhoeven. The latest version released by its developer is 1.0.35.

To install Kavel on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Kavel as malware if the download link is broken.

How to install Kavel on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Kavel is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Kavel is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-14
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
102 bytes
Total downloads
0

Pricing

License model
Paid
Price

Version History


Here you can find the changelog of Kavel since it was posted on our website on 2021-12-18. The latest version is 1.0.35 and it was updated on Apps112 on 14 October, 2026. See below the changes in each version:

version 1.0.35

posted on 2026-10-14

Version History The app icon now more accurately represents the game. 1.0.35 Jul 13 -Korean font now displaying correctly
-Time remaining text in Frenzy mode in Korean is now correct (was a erroneous placeholder string)
-Copyright 2026 1.0.34 Jun 28 Kavel is BACK! Better than ever.
-Fully up to date with latest tech.
-Newly integrated GameKit for Leaderboards and Achievements to comply with Apple.
-New languages: French and Korean. 1.0.31 Mar 12 IMPROVEMENTS
-Tile dropping behavior is changed to reduce overlap and visual glitches.
-Distortion effect is tweaked to be more equal across different resolutions and aspect ratios.
-UI Improvements.

BUG FIXES
-Score in Continue screen not displaying with the correct formatting.
-Score shapes in tutorial are displaying wrong (outline that shouldn't be there). 1.0.16 11/13/2020 SAVE AND CONTINUE
-When you leave a game of casual or frenzy, the game will now automatically save the state so that you can continue on later. The continue UI will show up if there is a saved game available. Casual and frenzy are saved separately so you can have two ongoing games at once.

LOCALLY SAVED SCORES
-For those players who don't want to rely on game center to save their scores. Scores are now also saved locally. For now the best/highest score is shown in the in-game UI. In the future his data will be used for a more elaborate score review UI.

NEW COLOR PALETTES
-Buried Skull
-Town Crier
-Vista Cruiser
-App Unwrap
-Jay Walk

IMPROVEMENTS
-Score VFX stay on screen a little longer.
-High Score is shown in the in-game UI to clearly state what you need to beat. If online scores can't be retrieved, local high score will be used (these can potentially be different).

BUG FIXES
-Vignette color doesn't match with dark color palettes. Dark color palettes now have their own separate vignette color. 1.0.15 10/05/2020 BOMB OUTLINES
-A setting to toggle outlines on bombs. Making them easier to spot and hint at multi-color matching.

NEW COLOR PALETTES
-Night Vision (Colorblind Noir)
-Aero Dynamic
-Dinosaur Egg

IMPROVEMENTS
-Updated the last board of the tutorial for a better teaching moment.
-Colorblind palette colors are now swapped to different shapes for a more optimal contrast.
-Dark Colorblind palette added: Night Vision.
-Achievements and Leaderboard buttons now have icons and look like proper buttons.
-Visual tweaks to make shapes and bombs easier to distinguish.
-Performance improvements to shape shaders.
-Kavel color palette had slight tweaks to green and yellow for improved contrast.
-Updated About page.

BUG FIXES
-Next up no longer can appear on the main menu screen after a quick exit on any game mode.
-Jelly shape style no longer appears in UI during play. 1.0.14 09/12/2020 DARK PALETTES

-Three new color palettes with dark background:
--Kavel Noir
--Tokyo Drift
--Power Play
-UI is completely responsive to dark mode palettes.
-Should help reduce eye strain in dark environments.

IMPROVEMENTS
-Sound Effect plays when Tetromino snaps to shapes on the board.
-Sound Fx toggle now also toggles UI sounds.
-Support for randomized playing of SoundCues for a single call.
-Added Languages to app data to accurately represent available languages on the App store.
-Changed order of screen feedback messages. Score renders first and can be be occluded by other messages.

BUG FIXES
-Board is now properly set up after pressing "try again". Previously not using the correct state of the randomizing algorithm.
-Game now gracefully handles incoming notifications by moving the Tetromino when the game is paused. Previously had a chance to completely lose Tetromino and had to start over. (Hard to test all cases but fairly confident) 1.0.13 08/24/2020 Fixed bug: Missing Achievements.
Fixed bug: Japanese font rendering for large text.
Default settings now set to lowest impact on performance (Screen Effects: None, Shape Style: Sharp) 1.0.12 08/16/2020 1.0.11 08/13/2020

version 1.0.34

posted on 2026-07-01

Version History -Korean font now displaying correctly
-Time remaining text in Frenzy mode in Korean is now correct (was a erroneous placeholder string)
-Copyright 2026 1.0.34 2d ago Kavel is BACK! Better than ever.
-Fully up to date with latest tech.
-Newly integrated GameKit for Leaderboards and Achievements to comply with Apple.
-New languages: French and Korean. 1.0.31 Mar 12 IMPROVEMENTS
-Tile dropping behavior is changed to reduce overlap and visual glitches.
-Distortion effect is tweaked to be more equal across different resolutions and aspect ratios.
-UI Improvements.

BUG FIXES
-Score in Continue screen not displaying with the correct formatting.
-Score shapes in tutorial are displaying wrong (outline that shouldn't be there). 1.0.16 11/13/2020 SAVE AND CONTINUE
-When you leave a game of casual or frenzy, the game will now automatically save the state so that you can continue on later. The continue UI will show up if there is a saved game available. Casual and frenzy are saved separately so you can have two ongoing games at once.

LOCALLY SAVED SCORES
-For those players who don't want to rely on game center to save their scores. Scores are now also saved locally. For now the best/highest score is shown in the in-game UI. In the future his data will be used for a more elaborate score review UI.

NEW COLOR PALETTES
-Buried Skull
-Town Crier
-Vista Cruiser
-App Unwrap
-Jay Walk

IMPROVEMENTS
-Score VFX stay on screen a little longer.
-High Score is shown in the in-game UI to clearly state what you need to beat. If online scores can't be retrieved, local high score will be used (these can potentially be different).

BUG FIXES
-Vignette color doesn't match with dark color palettes. Dark color palettes now have their own separate vignette color. 1.0.15 10/05/2020 BOMB OUTLINES
-A setting to toggle outlines on bombs. Making them easier to spot and hint at multi-color matching.

NEW COLOR PALETTES
-Night Vision (Colorblind Noir)
-Aero Dynamic
-Dinosaur Egg

IMPROVEMENTS
-Updated the last board of the tutorial for a better teaching moment.
-Colorblind palette colors are now swapped to different shapes for a more optimal contrast.
-Dark Colorblind palette added: Night Vision.
-Achievements and Leaderboard buttons now have icons and look like proper buttons.
-Visual tweaks to make shapes and bombs easier to distinguish.
-Performance improvements to shape shaders.
-Kavel color palette had slight tweaks to green and yellow for improved contrast.
-Updated About page.

BUG FIXES
-Next up no longer can appear on the main menu screen after a quick exit on any game mode.
-Jelly shape style no longer appears in UI during play. 1.0.14 09/12/2020 DARK PALETTES

-Three new color palettes with dark background:
--Kavel Noir
--Tokyo Drift
--Power Play
-UI is completely responsive to dark mode palettes.
-Should help reduce eye strain in dark environments.

IMPROVEMENTS
-Sound Effect plays when Tetromino snaps to shapes on the board.
-Sound Fx toggle now also toggles UI sounds.
-Support for randomized playing of SoundCues for a single call.
-Added Languages to app data to accurately represent available languages on the App store.
-Changed order of screen feedback messages. Score renders first and can be be occluded by other messages.

BUG FIXES
-Board is now properly set up after pressing "try again". Previously not using the correct state of the randomizing algorithm.
-Game now gracefully handles incoming notifications by moving the Tetromino when the game is paused. Previously had a chance to completely lose Tetromino and had to start over. (Hard to test all cases but fairly confident) 1.0.13 08/24/2020 Fixed bug: Missing Achievements.
Fixed bug: Japanese font rendering for large text.
Default settings now set to lowest impact on performance (Screen Effects: None, Shape Style: Sharp) 1.0.12 08/16/2020 1.0.11 08/13/2020

version 1.0.31

posted on 2026-06-11

Version History Kavel is BACK! Better than ever.
-Fully up to date with latest tech.
-Newly integrated GameKit for Leaderboards and Achievements to comply with Apple.
-New languages: French and Korean. 1.0.31 Mar 12 IMPROVEMENTS
-Tile dropping behavior is changed to reduce overlap and visual glitches.
-Distortion effect is tweaked to be more equal across different resolutions and aspect ratios.
-UI Improvements.

BUG FIXES
-Score in Continue screen not displaying with the correct formatting.
-Score shapes in tutorial are displaying wrong (outline that shouldn't be there). 1.0.16 11/13/2020 SAVE AND CONTINUE
-When you leave a game of casual or frenzy, the game will now automatically save the state so that you can continue on later. The continue UI will show up if there is a saved game available. Casual and frenzy are saved separately so you can have two ongoing games at once.

LOCALLY SAVED SCORES
-For those players who don't want to rely on game center to save their scores. Scores are now also saved locally. For now the best/highest score is shown in the in-game UI. In the future his data will be used for a more elaborate score review UI.

NEW COLOR PALETTES
-Buried Skull
-Town Crier
-Vista Cruiser
-App Unwrap
-Jay Walk

IMPROVEMENTS
-Score VFX stay on screen a little longer.
-High Score is shown in the in-game UI to clearly state what you need to beat. If online scores can't be retrieved, local high score will be used (these can potentially be different).

BUG FIXES
-Vignette color doesn't match with dark color palettes. Dark color palettes now have their own separate vignette color. 1.0.15 10/05/2020 BOMB OUTLINES
-A setting to toggle outlines on bombs. Making them easier to spot and hint at multi-color matching.

NEW COLOR PALETTES
-Night Vision (Colorblind Noir)
-Aero Dynamic
-Dinosaur Egg

IMPROVEMENTS
-Updated the last board of the tutorial for a better teaching moment.
-Colorblind palette colors are now swapped to different shapes for a more optimal contrast.
-Dark Colorblind palette added: Night Vision.
-Achievements and Leaderboard buttons now have icons and look like proper buttons.
-Visual tweaks to make shapes and bombs easier to distinguish.
-Performance improvements to shape shaders.
-Kavel color palette had slight tweaks to green and yellow for improved contrast.
-Updated About page.

BUG FIXES
-Next up no longer can appear on the main menu screen after a quick exit on any game mode.
-Jelly shape style no longer appears in UI during play. 1.0.14 09/12/2020 DARK PALETTES

-Three new color palettes with dark background:
--Kavel Noir
--Tokyo Drift
--Power Play
-UI is completely responsive to dark mode palettes.
-Should help reduce eye strain in dark environments.

IMPROVEMENTS
-Sound Effect plays when Tetromino snaps to shapes on the board.
-Sound Fx toggle now also toggles UI sounds.
-Support for randomized playing of SoundCues for a single call.
-Added Languages to app data to accurately represent available languages on the App store.
-Changed order of screen feedback messages. Score renders first and can be be occluded by other messages.

BUG FIXES
-Board is now properly set up after pressing "try again". Previously not using the correct state of the randomizing algorithm.
-Game now gracefully handles incoming notifications by moving the Tetromino when the game is paused. Previously had a chance to completely lose Tetromino and had to start over. (Hard to test all cases but fairly confident) 1.0.13 08/24/2020 Fixed bug: Missing Achievements.
Fixed bug: Japanese font rendering for large text.
Default settings now set to lowest impact on performance (Screen Effects: None, Shape Style: Sharp) 1.0.12 08/16/2020 1.0.11 08/13/2020

version 1.0.31

posted on 2026-03-12

Kavel is BACK! Better than ever.
-Fully up to date with latest tech.
-Newly integrated GameKit for Leaderboards and Achievements to comply with Apple.
-New languages: French and Korean.

version 1.0.16

posted on 2020-11-13

Nov 13, 2020 Version 1.0.16
IMPROVEMENTS
-Tile dropping behavior is changed to reduce overlap and visual glitches.
-Distortion effect is tweaked to be more equal across different resolutions and aspect ratios.
-UI Improvements.

BUG FIXES
-Score in Continue screen not displaying with the correct formatting.
-Score shapes in tutorial are displaying wrong (outline that shouldn't be there).

Disclaimer


Official App Store Link


We do not host Kavel on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.

The App Store link for Kavel is provided to you by apps112.com without any warranties, representations or guarantees of any kind, so access it at your own risk.

If you have questions regarding this particular app contact the publisher directly. For questions about the functionalities of apps112.com contact us.





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Users Rating:
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Downloads: 0
Updated At: 2026-10-14
Publisher: Jerry Verhoeven
Operating System: iOS
License Type: Paid

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